Fix the bloody importer
#9
(04-17-2018, 09:12 PM)richard Wrote: I have to agree that there's something suboptimal about  Gekko datasets and downloads.

I had a few coins worth of data collected.  It was taking several minutes of setup each time I would restart Gekko.  Minutes of heavy disk grinding.  Why?  This is a database.  Must we re-read every record each time before using the database?  That's crazy.

A few moments ago I did the wait for data to load.  Lots of grinding and waiting.

After the usual long delay  it says:

             No Data Found


Damn!

This doesn't got much to do with this thread though, but these sort of annoyances would be less likely to occur with the proposed solution and architecture.
This since a new download of a pair simply wouldn't take that much time and thus retrying wouldn't be such a issue. Since it would be so much faster one could even completely remove the old set and retry.
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Messages In This Thread
Fix the bloody importer - by tommiehansen - 04-17-2018, 09:23 AM
RE: Fix the bloody importer - by askmike - 04-17-2018, 09:56 AM
RE: Fix the bloody importer - by tommiehansen - 04-17-2018, 10:58 AM
RE: Fix the bloody importer - by xFFFFF - 04-17-2018, 03:40 PM
RE: Fix the bloody importer - by tommiehansen - 04-17-2018, 04:41 PM
RE: Fix the bloody importer - by xFFFFF - 04-17-2018, 06:39 PM
RE: Fix the bloody importer - by tommiehansen - 04-17-2018, 06:49 PM
RE: Fix the bloody importer - by richard - 04-17-2018, 09:12 PM
RE: Fix the bloody importer - by tommiehansen - 04-18-2018, 09:10 AM
RE: Fix the bloody importer - by thegamecat - 04-28-2018, 03:10 PM
RE: Fix the bloody importer - by tommiehansen - 04-28-2018, 07:24 PM

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